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$4.99 · No sign-inv1.0.0– views

Launcher App OG Image

A share image that shows your launcher's palette at a glance.

Turns your AI into a social-preview designer that builds a 1200×630 OG image for a keyboard launcher app — a command-palette motif, shortcut keys, and a one-line promise, readable at thumbnail size.

Launcher App OG Image preview
Best for
Developers and indie makers launching a keyboard launcher app
Time needed
~20 min for a first draft
Level
Beginner-friendly

Install it in 3 steps

No sign-up. No CLI tools. Pick your AI, copy one line, paste it over.

Pro — all 471 skills

Prefer doing it yourself? Buy the skill ($4.99), download the ZIP from your checkout confirmation, unzip it into the directory shown above, restart your AI session — same result. Already bought it? Your AI assistant can download it for you.

What’s inside

One SKILL.md (the playbook) + one starter template. A preview:

Launcher App OG Image

When to use

  • Your launcher app gets shared on social media, chat, or forums and the link preview is blank or a cropped screenshot
  • You're launching a keyboard-first tool and need a share image that shows the core interaction — type, pick, go — in one glance
  • Your existing OG image is a busy full-app screenshot that turns to mush at thumbnail size
  • You need matching preview images for a launch post, a changelog page, and the homepage — same system, different headlines
  • A redesign changed the palette or the command bar and the old preview image still shows the old look

Workflow

  1. Lock the message (input: product facts → output: one-line promise)
    An OG image carries exactly one message: the app name plus one promise of under 8 words ("Launch anything in two keystrokes"). Write the promise first and design around it — if it needs a second sentence, it's the wrong promise. Everything else on the image (palette, keys, background) exists to make that one line land. No feature lists, no version numbers, no URLs: at thumbnail size, every extra word is noise.
  2. Compose the command palette (input: app UI → output: palette render)
    Draw the command palette as the hero: a rounded floating bar, centered-right on the canvas, showing a short typed query and three or four results below it, with one result highlighted. Use generic result entries ("Open Project", "Search Files", "Run Command") — never real file names, real contacts, or real user data. Keep the palette large: at 240 pixels wide, the query text and the highlighted row must still be readable. The palette is the product's face; it should look like your app's actual palette, simplified, not like a stranger's screenshot.
  3. Set the type hierarchy (input: promise + app name → output: placed headline)
    Two text elements, no more: the app name (small, top-left, in the brand font) and the promise (large, left-aligned, two lines maximum, heavy weight). The promise must be legible at 240 pixels wide — test by shrinking the image, not by squinting at full size. If any word wraps awkwardly, shorten the promise rather than shrinking the type. Contrast: dark text on light ground or light text on dark ground, never mid-tone on mid-tone.

Template preview

Launcher App OG Image — Build Template

One promise, one palette, one image. Fill this in before composing.

Message

App name: {name}

One-line promise (≤8 words): {e.g. Launch anything in two keystrokes.}

Palette mockup

  • Layout: floating command bar, centered-right
  • Typed query: {short query, e.g. "open pro…"}
  • Results (3–4, generic only):
  1. {e.g. Open Project}
  2. {e.g. Search Files}
  3. {e.g. Run Command}
  4. {optional}
  • Highlighted row: {which row, and why}
  • Real user data in mock? NO — generic entries only, always

Keys + brand

Pro — all 471 skills

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