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Mobile Step Pointer

A pointer walks the viewer through every tap, in order.

Turns your AI into a motion designer for one specific pattern — a pointer glides across a mobile screen, tapping and highlighting each step of a flow in order, so the viewer can follow an app task without reading a manual. For app tutorials, onboarding walkthroughs, and feature demos where the next tap has to be obvious.

Mobile Step Pointer preview
Best for
App tutorial creators, onboarding video makers, and feature demo presenters
Time needed
25 min
Level
Beginner

Install it in 3 steps

No sign-up. No CLI tools. Pick your AI, copy one line, paste it over.

Pro — all 471 skills

Prefer doing it yourself? Buy the skill ($4.99), download the ZIP from your checkout confirmation, unzip it into the directory shown above, restart your AI session — same result. Already bought it? Your AI assistant can download it for you.

What’s inside

One SKILL.md (the playbook) + one starter template. A preview:

Mobile Step Pointer

When to use

  • An app tutorial must show a multi-tap task (set up an account, book a ride, file an expense) and the viewer needs to see exactly where each tap lands
  • An onboarding walkthrough introduces a new screen and has to guide the eye through its controls in the order a new user would use them
  • A feature demo shows a flow that is easy to miss in a static screenshot — the pointer makes the path through the screen visible
  • A support or help video answers "where do I tap?" for one specific task, with no voiceover required
  • A product marketing clip wants to show an app's key flow in 10–15 seconds, with the pointer doing the narrating
  • A usability walkthrough needs to show the intended path through a screen, step by numbered step, so the viewer can compare it with what they would have done

Workflow

  1. Script the tap sequence (input: the task → output: step list)
    Write the task as a numbered list of taps, each one naming the exact control ("Tap the + button, bottom right") — 3–6 steps per screen. One step = one tap = one pointer move; if a step needs two taps, it is two steps. Cap the sequence at 6 steps per screen; beyond that, split across screens with a clean transition between them. Read the list aloud as a user would do it: if any step makes you say "then you have to…", you have missed a step. The pointer can only teach a sequence the script has fully spelled out.
  2. Frame the phone (input: step list → output: phone frame)
    Show the phone at a size where every tappable control in the sequence is legible — on a 16:9 frame, the phone typically occupies 45–60% of frame height, centred or slightly off-centre with room for step labels on the side. Use a real screenshot or a faithful mock of the app's screen, never a generic wireframe: the viewer must be able to match what they see to their own phone. Keep the screen static during the pointer's travel — the phone frame does not wobble, tilt, or parallax while the pointer moves, because a moving target teaches nothing.

Template preview

Mobile Step Pointer — Starter Template

Script the taps first. One step = one tap = one pointer move.

Task

Task (one line): {e.g. Create an account and add a first trip}

Step list (3–6 per screen)

> If a step needs two taps, split it into two steps. If a screen needs 7+ steps, split it across screens.

Phone frame

  • Screen: {real screenshot / faithful mock — never a generic wireframe}
  • Phone size: {45–60% of frame height} | Position: {centred / off-centre with label room}
  • Phone stays static during pointer travel: [ ]

Pointer

  • Pointer style: {fingertip dot / ring / small arrow}
  • Glide: {350–500ms, ease-in-out, gentle arc} | Arrival pause: {150–200ms}

Pro — all 471 skills

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