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Matrix Fill and Pan

The grid fills, the camera pans, one cell decides it.

Turns your AI into a motion designer for matrix reveals — cells fill one by one across a grid, then the camera pans to the cell that matters, so a big comparison lands as one focused decision. For comparison videos, decision explainers, and reviews where a full grid would overwhelm but one cell decides it.

Matrix Fill and Pan preview
Best for
Reviewers, comparison creators, and decision explainers
Time needed
20 min
Level
Beginner

Install it in 3 steps

No sign-up. No CLI tools. Pick your AI, copy one line, paste it over.

Pro — all 471 skills

Prefer doing it yourself? Buy the skill ($4.99), download the ZIP from your checkout confirmation, unzip it into the directory shown above, restart your AI session — same result. Already bought it? Your AI assistant can download it for you.

What’s inside

One SKILL.md (the playbook) + one starter template. A preview:

Matrix Fill and Pan

When to use

  • A comparison video where a grid of options (products, plans, candidates) must be shown in full, but the verdict lives in one cell
  • A decision explainer where the audience needs to see the whole field before the camera commits to the winner
  • A review or roundup where scores or features across several options build to a single recommendation
  • A strategy or prioritisation segment where a 2×2 or larger matrix organises the field, then focuses on one quadrant
  • A pricing or tier breakdown where the grid shows everything, but the "pick this one" cell needs isolation
  • Any comparison where showing only the winner feels rigged, but showing the whole grid at once feels like homework

Workflow

  1. Define the matrix (input: your options and criteria → output: matrix grid)
    Build a grid with one axis for options (products, plans, candidates) and the other for criteria (price, speed, ease, risk) — or a 2×2 with two axes (e.g. impact vs. effort). Keep it to 2–4 columns and 2–4 rows: a 3×3 grid reads clearly in video, a 5×5 grid reads as a spreadsheet. Every cell holds the same kind of content — a score, a short verdict, or a check/cross — never a paragraph; if a cell needs a sentence, the matrix is carrying detail it should hand to the narration. Label both axes plainly at the edges, and decide the reading order (usually left-to-right, top-to-bottom) before animating.
  2. Set the cell system (input: matrix grid → output: cell styling)
    Fix one cell style: a uniform tile with a thin border, one typeface, one size for cell content, and a neutral fill for unfilled cells. Decide the fill language now — filled cells get a solid or shaded fill, the focus cell later gets a stronger treatment, and "empty" or "not applicable" cells get a distinct quiet mark (a dash or a muted tile), never a blank that looks like a missing render. Keep cell content to one element: a number, a word ("Best", "Slow", "—"), or a single glyph. A cell with three pieces of content is a slide, not a cell.
  3. Fill the matrix (input: cell styling → output: fill animation)
    Fill the cells one at a time in reading order, each cell filling over 150–200ms (opacity + a subtle scale 0.95 → 1.0, ease-out) with a 60–100ms stagger between cells, so the grid assembles in a visible wave. Row by row reads most naturally for comparison grids; for a 2×2, fill in the order the narration discusses the quadrants. As each cell fills, its content appears with it — content and fill arrive together, never separately, so the eye reads the cell once. Total fill: 9 cells × ~250ms ≈ 2–2.5 seconds. Do not fill the focus cell any differently during this pass: it fills like every other cell, so the audience sees a fair field before the camera takes sides.

Template preview

Matrix Fill and Pan — Starter Template

Show the whole field fairly, hold it, then pan to the one cell that decides it.

Comparison: {title} | Grid: {rows} × {columns} | Focus cell: {option × criterion}

Decision this sequence lands on (one sentence): "{The pick is X — because...}"

Matrix definition

  • Columns (options): {A} | {B} | {C} | {D}
  • Rows (criteria): {1} | {2} | {3} | {4}
  • Cell content type (one per cell): [ ] score [ ] short verdict [ ] check/cross [ ] single glyph
  • Empty / N/A mark: {dash / muted tile — never a blank}
  • Axis labels: columns: {…} / rows: {…}

Cell values (fill in before animating)

Pro — all 471 skills

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