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$4.99 · No sign-inv1.0.0– views

Accumulation Blocks

Blocks drop, lock, and build the shape brick by brick.

Teaches the AI to produce one specific motion pattern: identical blocks drop with weight and snap into a grid to build a bar, outline, or comparison — drop physics, squash-and-settle keyframes, and a completion payoff included.

Accumulation Blocks preview
Best for
Explainer and brand video makers showing progress, comparisons, or built-up totals
Time needed
~20 min for a first draft
Level
Beginner-friendly

Install it in 3 steps

No sign-up. No CLI tools. Pick your AI, copy one line, paste it over.

Pro — all 471 skills

Prefer doing it yourself? Buy the skill ($4.99), download the ZIP from your checkout confirmation, unzip it into the directory shown above, restart your AI session — same result. Already bought it? Your AI assistant can download it for you.

What’s inside

One SKILL.md (the playbook) + one starter template. A preview:

Accumulation Blocks

When to use

  • You need a progress bar that feels built, not drawn — blocks stacking to fill a goal
  • A comparison video needs two columns of blocks growing side by side to show the gap
  • A "built brick by brick" brand story needs a logo, letter, or shape assembled from blocks
  • An explainer must show parts adding up to a whole — budget, team, ingredients, features
  • A fundraising or milestone tracker needs blocks that visibly complete a target shape
  • You want a satisfying construction moment where the final block clicks the shape complete

Workflow

  1. Define the shape and the unit (input: your total + story → output: block plan)
    Decide what the finished shape is before animating anything: a rising bar, a filled outline (e.g. a battery, a jar, a letter), a grid, or a comparison pair. Then fix the unit: each block is one equal share (one week, one $1k, one team member). Unlike a card stack, blocks are identical in size and snap to a grid — the shape must be fully determined by the block count. Sketch the final shape as a grid on paper first; if you can't draw it as blocks, pick a simpler shape.
  2. Choreograph the build order (input: block plan → output: build sequence)
    Blocks build in a legible order the eye can follow: bottom-up, left-to-right, row by row — never random. Set the pace: one block every 120–180ms for a fast energetic build, every 250–350ms when each block carries a label the viewer should read. Every 4th or 5th block, insert a micro-pause (80ms) so the eye registers progress in chunks. The final block gets a distinct treatment: a different accent colour, a click, and a 300ms settle — it completes the shape, and the audience must feel the completion.
  3. Design the grid and block look (input: build sequence → output: layout)
    Blocks are solid, uniform, with a 2–4px gap between them so each unit stays countable. The incomplete shape shows as a faint outline or ghost grid — viewers must see where blocks are going, not just where they are. The growing shape sits centre-frame with the running total or percentage beside it in plain type (the number is a label here, not the star — the shape is the star). One colour for standard blocks, one accent for the final block, one ghost tone for the outline.

Template preview

Accumulation Blocks — Starter Template

Fill in every {placeholder}. Sketch the final shape as a grid before animating — if you can't draw it as blocks, pick a simpler shape.

Block plan

  • Final shape: {rising_bar | filled_outline | grid | comparison_pair}
  • Shape description / grid sketch: {rows × columns, or outline shape, e.g. battery 5×4}
  • Unit: one block = {unit_definition, e.g. one week / $1k / one team member}
  • Block count: {5–40} · Labelled total: {total} (= block count × unit value ✓)
  • Comparison second column (if any): {column_B_shape + count} — same unit scale as column A

Build sequence

  • Order: {bottom_up_left_to_right, row by row}

Pro — all 471 skills

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