Launcher App OG Image
Une image de partage qui montre la palette de votre lanceur d'un coup d'œil.
Transforme votre IA en designer d'aperçus sociaux qui crée une image OG 1200×630 pour une application lanceur clavier — un motif de palette de commandes, des touches de raccourci et une promesse en une ligne, lisibles en format miniature.

Installez-la en 3 étapes
Sans inscription. Sans outils en ligne de commande. Choisissez votre IA, copiez une ligne, collez-la.
Vous préférez le faire vous-même ? Achetez la compétence ($4.99), téléchargez le ZIP depuis votre confirmation d'achat, décompressez-le dans le répertoire indiqué ci-dessus, redémarrez votre session IA — même résultat. Vous l'avez déjà achetée ? Votre assistant IA peut la télécharger pour vous.
Contenu du pack
Un fichier SKILL.md (le guide pratique) + un modèle de départ. Aperçu :
Launcher App OG Image
When to use
- Your launcher app gets shared on social media, chat, or forums and the link preview is blank or a cropped screenshot
- You're launching a keyboard-first tool and need a share image that shows the core interaction — type, pick, go — in one glance
- Your existing OG image is a busy full-app screenshot that turns to mush at thumbnail size
- You need matching preview images for a launch post, a changelog page, and the homepage — same system, different headlines
- A redesign changed the palette or the command bar and the old preview image still shows the old look
Workflow
- Lock the message (input: product facts → output: one-line promise)
An OG image carries exactly one message: the app name plus one promise of under 8 words ("Launch anything in two keystrokes"). Write the promise first and design around it — if it needs a second sentence, it's the wrong promise. Everything else on the image (palette, keys, background) exists to make that one line land. No feature lists, no version numbers, no URLs: at thumbnail size, every extra word is noise. - Compose the command palette (input: app UI → output: palette render)
Draw the command palette as the hero: a rounded floating bar, centered-right on the canvas, showing a short typed query and three or four results below it, with one result highlighted. Use generic result entries ("Open Project", "Search Files", "Run Command") — never real file names, real contacts, or real user data. Keep the palette large: at 240 pixels wide, the query text and the highlighted row must still be readable. The palette is the product's face; it should look like your app's actual palette, simplified, not like a stranger's screenshot. - Set the type hierarchy (input: promise + app name → output: placed headline)
Two text elements, no more: the app name (small, top-left, in the brand font) and the promise (large, left-aligned, two lines maximum, heavy weight). The promise must be legible at 240 pixels wide — test by shrinking the image, not by squinting at full size. If any word wraps awkwardly, shorten the promise rather than shrinking the type. Contrast: dark text on light ground or light text on dark ground, never mid-tone on mid-tone. - Add keys and background (input: brand assets → output: finished composition)
Add one or two keycap motifs — the app's main shortcut rendered as physical-feeling keycaps ("⌘K" or "Ctrl+K", matching the platform you actually support) — near the palette, plus a small brand mark. Background: one flat color or a very subtle two-tone split that keeps the palette the brightest object on the canvas. Keep a 60-pixel safe margin on all sides: link-preview crops vary by platform, and anything near the edge risks being clipped. Stop after the keys and the mark — the palette is the hero, not the decoration. - Export and test at thumbnail size (input: finished composition → output: verified 1200×630 file)
Export at exactly 1200×630 pixels as a JPEG or PNG under 1 MB. Then verify like a stranger would: shrink it to 240 pixels wide and read it, paste it into a chat preview, and check it on both a light-mode and dark-mode client. If the promise isn't readable at thumbnail size, or the palette looks like a different app's UI, go back to step 2 — don't ship a preview image that misrepresents the product.
Aperçu du modèle
Launcher App OG Image — Build Template
One promise, one palette, one image. Fill this in before composing.
Message
App name: {name}
One-line promise (≤8 words): {e.g. Launch anything in two keystrokes.}
Palette mockup
- Layout: floating command bar, centered-right
- Typed query: {short query, e.g. "open pro…"}
- Results (3–4, generic only):
- {e.g. Open Project}
- {e.g. Search Files}
- {e.g. Run Command}
- {optional}
- Highlighted row: {which row, and why}
- Real user data in mock? NO — generic entries only, always
Keys + brand
Le pack de compétence lui-même (SKILL.md + modèle) est rédigé en anglais.
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