AI Services Market
AI Services Market › Fabrique de compétences › Web › Angled Gallery Hero
$4.99 · Sans inscriptionv1.0.0– vues

Angled Gallery Hero

Un hero façon double page de magazine, qui vend quand même.

Conçoit une section hero avec une galerie d'images en diagonale et des cartes superposées : l'énergie éditoriale, avec le titre et l'appel à l'action protégés sur un fond uni à fort contraste.

Aperçu de Angled Gallery Hero
Idéal pour
Designers et fondateurs qui refont le hero d'une page d'accueil pour un site créatif, de voyage, de produit ou d'agence avec une belle photographie.
Temps nécessaire
~20 min pour une première ébauche
Niveau
Intermédiaire

Installez-la en 3 étapes

Sans inscription. Sans outils en ligne de commande. Choisissez votre IA, copiez une ligne, collez-la.

Pro — les 511 compétences

Vous préférez le faire vous-même ? Achetez la compétence ($4.99), téléchargez le ZIP depuis votre confirmation d'achat, décompressez-le dans le répertoire indiqué ci-dessus, redémarrez votre session IA — même résultat. Vous l'avez déjà achetée ? Votre assistant IA peut la télécharger pour vous.

Contenu du pack

Un fichier SKILL.md (le guide pratique) + un modèle de départ. Aperçu :

Angled Gallery Hero

When to use

  • Your homepage hero is a single centered headline over one image and it looks like every other site in your category
  • You have strong photography — a portfolio, a product range, a place, a team — and one hero image cannot carry it
  • You want the first screen to feel editorial and dynamic, like a magazine spread, without sacrificing the headline or the call to action
  • You are redesigning a hero for a creative, travel, product, or agency site where visual energy is part of the pitch
  • Your current hero tries to show many images and ends up a cluttered grid with no focal point

Workflow

  1. Pick the story (input: brand + images → output: one hero message)
    Choose the single message the hero must land: what you do, for whom, and the one action to take. Then pick 3–5 images that prove it — different subjects, complementary tones, no two near-duplicates. If the images do not share a rough color or light family, the diagonal will look like a collage of strangers; a quick consistent treatment (same crop ratio family, similar warmth) unifies them before any angle is applied.
  2. Set the angle (input: hero message + images → output: diagonal geometry)
    Choose one diagonal direction and one angle, and use it everywhere: typically 8–15 degrees off horizontal for the gallery strip, with cards rotated to match or counter-rotate slightly for energy. The diagonal should sweep the eye toward the headline and the call to action, not away from them. Sketch the geometry before building: where the strip enters and exits the viewport, where cards overlap, and — critically — where flat, unrotated space is reserved for the headline and button. The angle is the frame; the flat space is where the message lives.
  3. Layer the cards (input: geometry → output: overlapping composition)
    Arrange the images as overlapping cards along the diagonal: larger cards for the strongest images, smaller ones for support, with consistent overlap depth and a shared card style (border, radius, shadow). Overlap creates depth only when it is deliberate — every card should be at least 70% visible, and no card should cover another card's subject. Put the most important image where it is least covered. If a card exists only to fill space, remove it; three strong cards beat five forgettable ones.
  4. Protect the message (input: composition → output: readable headline block)
    Place the headline, subline, and call to action on flat, high-contrast ground — a solid panel, a clean area of the background, or a card of its own — never directly over busy image detail or across a card edge. Check the contrast of every word against what is actually behind it, not against the background color in your design file. The call to action must be a real button with a tap target, not text floating over a photo. If the diagonal fights the headline, the diagonal loses: shrink the gallery, widen the flat area, or reduce the angle.
  5. Make it behave (input: finished hero → output: responsive, tested hero)
    Test the hero at desktop, tablet, and phone widths. On narrow screens the diagonal usually needs to flatten (smaller angle, fewer cards, stacked order) — a 12-degree gallery that thrills on desktop becomes a jumbled pile on a phone. Check motion: if cards animate in, keep it to one subtle entrance and respect reduced-motion settings. Finally, check load: compress the images, serve sensible sizes, and confirm the headline renders before the images finish — a hero whose message waits on five photos is a hero that arrives late.

Aperçu du modèle

Angled Gallery Hero — Build Template

One hero, one angle, one message. Fill in before building.

Site: {name} | Hero message (one sentence): {what you do, for whom, one action}

Primary call to action: {button label} → {destination}

Diagonal geometry

Angle: {e.g. 12°} | Direction: {e.g. rising left → right} | Sweep: toward the headline + CTA, not away

Flat space reserved for headline + CTA: {e.g. solid panel, left third}

Gallery cards (3–5, in stacking order — top of list = on top)

Card style: border {…} · radius {…} · shadow {…} — same for all cards

Rule: every card ≥70% visible; no card covers another card's subject.

Headline block

Le pack de compétence lui-même (SKILL.md + modèle) est rédigé en anglais.

Pro — les 511 compétences

Vous aimerez aussi