Product Poster
E-Commerce-Poster: Verkaufsargumente, Preisanker und CTA in einem Durchgang
Art Direction für Produktposter: starkes Hauptmotiv, Verkaufsargumente, Preisverankerung, Call-to-Action — drei Layout-Rezepte für E-Commerce und Events.

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Beweise aus der Praxis
Echte Menschen haben genau diese Aufgabe mit AI-Agenten erledigt.
Build a paid ad campaign from scraped brand and competitor data
Anwendungsfall ansehen →AnwendungsfallRecreate a video ad as a JavaScript animation
Anwendungsfall ansehen →AnwendungsfallTurn product photos into video ads with an ad agent
Anwendungsfall ansehen →Was ist enthalten
Eine SKILL.md (die Anleitung) + eine Startvorlage. Eine Vorschau:
Product Poster
When to use
- The user is launching a product or running a promo and needs a hero image for a product page or a social post.
- The user is hosting an event (course launch, offline salon, livestream announcement) and needs a shareable poster.
- The user hands over a long product write-up and needs it distilled into "one graphic that explains the selling points, the price, and how to buy".
- The user is running feed ads and needs the first frame to grab attention in 1 second (headline + visual hook).
- The user already has a poster draft and wants it reviewed against layout and conversion elements.
Workflow
- Break down the selling points (Input: product brief/event plan → Action: distill → Output: selling-point list)
Distill 1 core selling point (≤ 10 words, answering "why you") + 2–3 supporting points (≤ 10 words each). Method: delete every adjective in the brief — the facts left standing are your selling points; if facts run short, ask the user. Never pad with "ultimate" or "premium". - Set the price anchor (Input: pricing → Action: three-layer presentation → Output: price plan)
Present price in three layers: original price (struck through, anchors perceived value) → current price (big type) → urgency (limited time/quantity, e.g. "first 100 only"). No real original price? Then no strikethrough — a fake original price is price fraud; for free events, make "FREE" the big price. - Write the call to action (Input: user goal → Action: write CTA → Output: CTA copy)
CTA ≤ 8 words, a direct action: "Buy now", "Scan to register", "Book a slot" — never a passive "Learn more". Pair it with one urgency element (pick one): a deadline ("ends tonight at midnight") or scarcity ("37 seats left" — the number must be real). - Pick a layout (Input: selling points + price + CTA → Action: choose one of three → Output: layout plan)
Layout A — centered hero: big product/person image centered, selling points around it, price bar at the bottom; best for a single hero product. Layout B — split columns: image left, copy right (or reverse), selling points stacked vertically; best for multi-point products. Layout C — three bands: top = hook headline, middle = product + points, bottom = price + CTA; best for events/courses. After choosing, mark safe margins (keep price and CTA 8–10% clear of every edge). - Write the image prompt (Input: layout + points + price + CTA → Action: fill the template.md skeleton → Output: complete prompt)
Write the prompt in English and include: canvas ratio (e-commerce 3:4 / social 1:1 / landscape 16:9), the layout, primary color hex, product description. All display text — headline, price digits, CTA — must be marked "leave blank for text overlay" and added later; never let the model render words (one wrong digit in a price is a disaster). - Generate and self-check (Input: prompt → Action: generate + verify → Output: final or revision list)
Check five things: ① the 1-second test — squint at the image and say what it sells, for how much, how to buy; ② price digits match the user's numbers exactly; ③ CTA inside safe margins and big enough; ④ no garbled text, no stray elements; ⑤ still legible as a phone thumbnail. Fail any of these → go back to step 5 and revise the prompt.
Vorschau der Startvorlage
1. Selling points (fill in before designing)
Core selling point (exactly 1, ≤ 10 words)
Supporting points (2–3, ≤ 10 words each)
Price anchor (three layers — numbers must be real)
Das Skill-Paket selbst (SKILL.md + Vorlage) ist auf Englisch verfasst.


